'Barbarism is the natural state of mankind,' the borderer said, still staring somberly at the Cimmerian. 'Civilization is unnatural. It is a whim of circumstance. And barbarism must always ultimately triumph.'

-Robert E. Howard
Beyond The Black River

Tuesday, December 4, 2018

Momentum in Conan 2d20! A Basic Guide to Spending Momentum in the Hyborian Age!

As we have discussed in this article on momentum, Momentum is a measure of success and a way to see that things are going in favor of the party. The mechanics around it have had questions raised about how and when it can be spent. This largely comes from the term "Immediate", and the two sources of momentum, personal and pool. We, myself included, have read far too much into how this works. The following is how I understand momentum within the Conan 2d20 rules and up until this morning, I would have described it differently.

Let's start with a few basic definitions.
  • Generated Momentum - Momentum generated from a successful test.
  • Pool Momentum - Momentum stored from another players successful test.
  • Immediate Spend - Can be used at anytime. You do not need to have had a successful skill test to use this spend.
  • Regular Spend - Spent after a successful skill test.

What kind of momentum can we spend on a given test?

Immediate Spend Regular Spend

Yes that is right. Momentum is momentum and can be used interchangeably. The real difference in these two types of spends is WHEN you can use them, and that may limit where the momentum comes from.

Immediate Spend Regular Spend
Successful Test
Unsuccessful Test/
No Skill Test

There is one more distinction between Immediate Spends and Regular Spends.

Immediate Spend Regular Spend
Bought with Doom?

For Example: Immediate Spend, No Skill Test
The group has stored 3 momentum in the pool and Dianan wants to roll more than 2 dice to attack the skeleton opposing her. Dianan at this time has not made a skill test, and so the only spends available to her are Immediate Spends. Dianan doesn't have any Generated Momentum because she hasn't rolled any dice yet. She can pull from the group pool using the "Create Opportunity" momentum spend which is an Immediate Spend.

For Example: Immediate Spend, Unsuccessful Skill Test
The group has stored 6 momentum in the pool. Dianan attacks the skeleton nearest her but misses! Her vigor is sitting at 2 and so she decides to use the Second Wind momentum spend, which is listed as an Immediate Spend. Again she is unable to use any Generated Momentum, simple because her attack failed and she has none. She can still spend all 6 points of Pool Momentum.

For Example: Immediate Spend, Successful Skill Test
The group has stored 1 momentum in the pool. Dianan continues her attack on the skeleton! She hits it and does enough damage to destroy it, in addition she has 2 points of Generated Momentum from the attack. She decides to use a Swift Action spend with her Generated Momentum. Her second attack she decides to roll an additional D20 using the Immediate Spend, Create Opportunity, with the last point of Pool Momentum
NOTE: She could have used the 1 point of Pool Momentum + 1 point of Generated Momentum for the Swift Action, and the last point of Generated Momentum for the Create Opportunity spend.

For Example: Regular Spend, Unsuccessful Skill Test
The group has stored 6 momentum in the pool. Dianan attacks the next skeleton nearest her but misses! She wants to use Swift Action to try and attack again, but since it is a Regular Spend, it requires a successful skill test. She is unable to use Swift Action.

For Example: Regular Spend, Successful Skill Test
The group has stored 1 momentum in the pool. In desperation Dianan strikes out again at the skeleton, but generates 0 momentum. Her damage fails to eliminate the skeleton and so She opts to use Swift Action, in an attempt to bash the skeleton with her shield. Since Swift Action with another weapon only costs 1 point of momentum, Dianan can use the Pool Momentum to make this Regular Spend.

I hope this quick guide helps you in your Hyborian Aged adventures! If you have questions or comments please drop them below. Maybe you disagree with this assessment of Immediate vs Regular Spends? Let me know!

Until Next Time. Keep it Weird!


  1. Great overview, this Part of the rules makes me crazy. I have to read it 10 times, still after your explanation.

  2. I think a lot of the confusion, and I have certainly been there, is around the word immediate. The single tiny word, causes so many problems. I am not sure what word could be used instead, it's not a bad description. "You can use it immediately without needing a test first."

  3. I had this issue too. Its a bad word, "Immediate" and I'll tell you why: whatever the source of the spend, ALL spends are immediate according to the common definition of the word. Whether you are drawing momentum from a successful roll or from the pool, in both cases you are doing so *immediately*.

    1. Thanks for the comment! We just have to remember it means you can take it any time without requiring a successful skill test.

      The other spends are not "Immediate" because you have to have something happen first.

      Certainly not ideal but a decent way to remember.