As the longship made its way up the narrow channel, darkness began to descend around the battle-weary crew. The Vanir knew it was time to take the ship to shore and make camp, for the river was treacherous at night. In a few moments, the ship was secured, tied securely to a large tree, and the men had set to making camp.
Before the total darkness of night, a small band of the Vanir set off to find some game for the fire. Into the dusk, these warriors went searching for rabbits or perhaps even a deer. After the hunt, the group made their way back to the camp looking forward to a warm fire and a belly full of mead. As they made their way back to the tents, all was silent. There was no laughter. There was no light cast by a warming fire...
You will be that small group of Vanir set off to hunt, returning to a silent camp...
System: ICRPG Master Edition
Setting: The Hyborian Age, Nordheim.
Location: RPG ALLIANCE: DICKENS PUB!
Convention Link: https://tabletop.events/conventions/rpg-alliance-nov-19-20-2022/schedule/4
ICRPG is a rules-light, quick-to-learn and play d20-based system. We will spend the first 10-15 minutes generating a unique Vanir warrior for you, and then you and your hunters will start deep in the forest tracking a deer, allowing you to get your heads around the mechanics before you return to your kin.
Never played ICRPG, NO PROBLEM.
Never played an RPG? NO PROBLEM.