With a more or less working version, meaning I have a working PC and NPC sheet, I look to places where things can be better.
The combat tracker is the obvious one, it can be a powerful tool within FG to track an encounter, but I think it might be better to update it once we have a look at the full core book.
One of the things I think that is needed is an additional momentum track. ie one that stores current generated momentum, and that once a turn is complete can be transferred to the stored track.
To facilitate this I would ALSO like to make it easier to see momentum generated. And for that I am looking at implementing task difficulty for the PC. This will probably be implemented as a numberfield and perhaps a group of buttons. Ideally it will be a numeric entry on the Combat Tracker.
If we know the difficulty we can roll and determine success/failure as well as how much momentum was generated, which can then be transferred to the character sheet.
Anyhow that's all for now!
'Barbarism is the natural state of mankind,' the borderer said, still staring somberly at the Cimmerian. 'Civilization is unnatural. It is a whim of circumstance. And barbarism must always ultimately triumph.'
-Robert E. Howard
Beyond The Black River
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