Simple to build forest huts!
Hope you find it useful.
'Barbarism is the natural state of mankind,' the borderer said, still staring somberly at the Cimmerian. 'Civilization is unnatural. It is a whim of circumstance. And barbarism must always ultimately triumph.'
-Robert E. Howard
Beyond The Black River
Places of Interest
Saturday, December 24, 2016
Wednesday, December 21, 2016
Tuesday, December 20, 2016
DOOOM!
While following and participating in discussions on the new 2d20 system, and the concept of the DOOM mechanic, it was brought up that it could be used to build tension. As the players are adding to the doom pool and using it to build successes it is always in the back of their mind that the GM has this resource and it will eventually come back and haunt the PCs.
It is a cool mechanic.
While playing the system I found that while using a screen it prevented the players from seeing just how much DOOM that had accumulated. I had tossed around ideas in my head including a drawer like system that you could pull to your side, add doom, and push back to the PC side of the screen.
My final solution, which has not been used in a game yet, but I think has some cool potential.
It is a simple solution. 3x5 note card. Divide into 4 segments, draw skulls on them, fold them over. PCs add to the doom pool? Now that can clearly see how many skulls they have accumulated that may bite them in the ass.
What do you think? leave a comment below and let me know!
It is a cool mechanic.
While playing the system I found that while using a screen it prevented the players from seeing just how much DOOM that had accumulated. I had tossed around ideas in my head including a drawer like system that you could pull to your side, add doom, and push back to the PC side of the screen.
My final solution, which has not been used in a game yet, but I think has some cool potential.
It is a simple solution. 3x5 note card. Divide into 4 segments, draw skulls on them, fold them over. PCs add to the doom pool? Now that can clearly see how many skulls they have accumulated that may bite them in the ass.
What do you think? leave a comment below and let me know!
Friday, December 16, 2016
Thursday, December 15, 2016
28mm Horses for RPGs (and other games)
Horses are important in a medieval fantasy world. They allow your PCs to travel fairly quickly and provide a way to transport goods from town to town. However if you use miniatures they can be on the expensive side.
You can go this route from litko: http://www.litko.net/products/Horse,-Character-Mount-Marker-kit.html#.WFLq2v7n_uo
Mounted characters from Reaper run around $10+ https://www.reapermini.com/Miniatures/horse/
A Pre-painted horse might run you $6 or $7+ http://www.miniaturemarket.com/pbrdi-025.html
If you swing by your local Dollar Store you might find something like I found in the party favour section.
I found this bag of 10 horses for $4 CAD. They are of course un-based, and I wasn't 100% sure about their size.
But for the price I had to give them a shot. I have a few Mongol rifle guys and they have slightly smaller mounts, but next to a regular 28mm figure they were not unbelievable. They have an ok selection of colors, and with the exception of one of the poses (2 horses) they all stand very well without bases.
And next to a Paizo pre-painted? Pretty much exactly the same size. $4CAD for 10 horses. Enough for a party of 4 adventurers, with 6 left to pull carts or work as pack animals. Great deal for horse figs!
You can go this route from litko: http://www.litko.net/products/Horse,-Character-Mount-Marker-kit.html#.WFLq2v7n_uo
Mounted characters from Reaper run around $10+ https://www.reapermini.com/Miniatures/horse/
A Pre-painted horse might run you $6 or $7+ http://www.miniaturemarket.com/pbrdi-025.html
OR
If you swing by your local Dollar Store you might find something like I found in the party favour section.
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And next to a Paizo pre-painted? Pretty much exactly the same size. $4CAD for 10 horses. Enough for a party of 4 adventurers, with 6 left to pull carts or work as pack animals. Great deal for horse figs!
Wednesday, December 14, 2016
Conan 2d20 play aids
After playing the first run through of Modiphius's new offering to the Hyborian Age, with Conan 2d20 I thought I would share some tools I used. Mainly a simple and I do mean SIMPLE momentum pool and using note cards to track a mob as well as a Nemesis. And how I use note cards to equip NPCs on the fly if needed.
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Our hero in this example is attacked by a mob of 5 skeletons. It's not the most complicated thing to record, but this is how I go about it. |
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Hero rolls to hit! |
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Rolls Damage! 7! |
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Skeleton rolls shield. 3 cover +2 soak = 5 total soak. Suffers 7-5 = 2 damage |
Finally the method I use to track momentum for the players involves a somewhat decorative bowl, some markers and a notecard.
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Momentum markers and the pool. I put notes on there for the players as well. Max 6. -1 end of round/scene. |
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The pool with 5 momentum At the end of the day, anything we can use to help track and move the game along smoother should help to make the session more enjoyable. I hope you find some good ideas or inspiration to help you run your game sessions. |
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