'Barbarism is the natural state of mankind,' the borderer said, still staring somberly at the Cimmerian. 'Civilization is unnatural. It is a whim of circumstance. And barbarism must always ultimately triumph.'

-Robert E. Howard
Beyond The Black River

Corrupt Cliffs

Corrupt Cliffs
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Places of Interest

Friday, October 27, 2017

Conan 2d20 NPC Skill Map.

I was recently watching some guys playing their first Conan 2d20. The prologue section they play involves them running players using NPC stat blocks. During this time the GM would ask them to make skill checks and they would be confused as to what was what and what went where.

The NPC stat blocks, you see, list the basic attributes as normal, but then list 7 sets of expertise such as Combat, Movement etc. These are each generalized sets of Expertise and Focus for the various skills.

For example an NPC might have Agility: 9 and a Coordination: 8 listed in their attributes, and an Combat of 1 listed in their Expertise block. In order for the NPC to roll a melee attack they add the 9 from agility, where the melee skill is, and the 1 from the Combat to get a TN of 10 and a focus of 1. Likewise a ranged attack skill lives under coordination so we need to add the coordination to the combat skill to get our TN of 9 with a focus of 1.

For basic skills like Melee and Parry you get to know them pretty well and quickly, but for some of the others it can be a bit of a pain and for the first time player, it's quite the learning curve. After 11 games and constant participation on the forums it still drives me crazy.

The following 3x5 card maps these Expertise blocks to the Skills, which are then annotated with the ability score.

Need to make a survival check for the NPC? Survival belongs to the NPC fortitude Expertise block and uses awareness as an attribute.

I hope this is a helpful tool for everyone!

Thursday, October 19, 2017

Conan 2d20 Skills Flow Chart

I've been working on a skill flowchart to help remind people how they can add dice to their pool as well as a reminder on how skill tests function in general for Conan 2d20. I can't say this is a final version, but it's a workable version. It was designed to print on a 3x5 card, although I have't tested that yet......

Thursday, October 5, 2017

Pillar of Skulls!

New terrain project up on the YouTube channel. This week we are building a marble pillar adorned with 4 skulls and chains. It is a cool craft and great addition to any dungeon! Check it out!


Friday, September 22, 2017

Conan 2d20 Talents Spreadsheet

Conan 2d20 has a plethora of talents, and they can be hard to find sometimes.  They are also spread across multiple books.

I put together a spreadsheet, hosted on google, listing all of these talents.

The sheet currently includes Core, Thief, Barbarian and Mercenary.

https://docs.google.com/spreadsheets/d/1H0z3CJhTGAg8lYkP6ZMhw6UL_zXIPoz2uk-1mLCrR2Q/edit?usp=sharing

Thursday, September 21, 2017

Episode 41: Portals of Doom!

New video on the youtube channel on building wall sections with removable panels.  I hope you find it useful!


Thursday, August 10, 2017

3d Printing useful or not?

Awhile ago I picked up a 3d printer from Gearbest. It was the Anet A8, an inexpensive/cheap acrylic frame printer below $300cad. It is a basic FDM model, a clone of the Prusa system.

I have printed in ABS and PLA, and frankly I have gotten nicer prints with the ABS, but it is trickier to work with and has nastier fumes, so I am now working largely with PLA.

My latest video is an overview of printing miniatures (I needed 8) for a scenario using statues/golems.

For me the answer to the question, is that it is useful, though not a replacement to regular modeling and miniatures.

Have a watch and don't forget to leave a comment.


Tuesday, August 8, 2017

The Unknown Isle: Skull peak.


With my next session only a few days away I needed to put together the central piece for what will either be the climax of the evening, or very close to it. I have known what I wanted from the beginning of this part of the campaign.

The players are essentially shipwrecked on a mysterious island. There are hints of magic, there is a giant stockade, a small tribe of natives, an ancient city, apes and of course dinosaurs. On the peak of this island rests a skull cavern.

I had initially sought to carve this from foam and got a decent way into the rough cut of that carving, then I was in Michaels, and being as Halloween is the next major holiday I got a foam skull for about $5cad. It's scale was close to what I was building and would allow me to just short cut around the caving of the skull I was working on.

I didn't have time to film the construction, but I thought I could take a few photos and build a blog post around it. I hope you all enjoy it and find it useful.

And ON TO THE BUILD!

You will need......

Tools
Razor knife or hot wire cutter.
Hot glue gun.
paint brushes.

Materials
A foam skull.
XPS or similar.
Tinfoil.
Papertowel.
PVA glue.




The Skull in question. Foam, ~$5cad at Michaels.
Take the XPS, trace the skull foot print and cut it out.
Bevel the edges and make a cut inwards for the cave.
The skull sitting on it's rocky base.
Using some scrap foam, cut out to boulder shapes.
The front of the skull cave.
Using tinfoil build up around the skull.  Glue it with hot glue.
Test fit the skull and make sure you are happy.
I could have used more tinfoil, but it worked out.
Using some paper towel, water and PVA I applied some body to the piece.
Generally, wet the paper towel, place where you want and brush watered down PVA over it.
After it had dried I added some more shape with tinfoil to make it more rocky.
The other side of the skull.
Add more towel and glue over the new foil armature. 
The more of this you add the stronger it will be, but the longer it will take to dry.
Once the towel and glue is dry, give it a nice black base coat. 
Mod Podge and black paint.
Next base the whole thing in whatever color of stone you want.
I used a dark brown here.
Using a highlight color sponge paint the entire structure to bring out the texture.
You can use 2 highlight colors here for more depth.  Sponge the first darker highlight
on about 60% coverage and the next brighter highlight at about 10-20% coverage.
Add fake greenery liberally, yet sparsely over the skull.  I also glued in a couple of
plastic crystal gems I got at the dollar store.
And the skull peak in place on a rocky plateau ready for some adventurers to come and seek it's mysteries.


This was a fairly quick craft. I managed to build it over a course of a week spending a few minutes here and there on it.  It adds quite a lot of character to the scenario and a dramatic center piece for your game. 

I hope you enjoyed the idea and found it useful.  Feel free to browse the blog for other ideas, or leave a comment below with your thoughts on this project.

And of course come check out the You Tube channel over at https://www.youtube.com/channel/UCvCRyMzJoQBnjb-Qq5Rng_Q

Keith