As I close in on having a basic first concept mostly put down on paper, I am turning to layout. I came across this blog today which was fairly helpful in moving forward with what I want to do design and layout wise.
http://the-dark-templar.blogspot.co.uk/2014/10/how-to-design-rulebook-introduction.html. I set up a basic layout in Scribus this evening and toyed with setting up pages. I think it should look pretty cool.
One of the things I want to have is some simple, clear examples of the mechanics.
I spent part of tonight drawing a few top down views of soldiers and equipment and then set about digitizing them into the computer so I could use them as samples.
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Two miniatures with a set of dice showing success and failure results. |
Using the above graphics I can put together fairly simple, and I hope easy to understand examples of game mechanics.
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Example showing Blue shooting at Red. Highlights the relevant stats and any modifies, in this case +1 from the bushes. |
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