I wanted to pick up the rules and looked at the PDF on drivethrurpg, but ultimately I ended up ordering directly from Green Ronin in order to get a copy of the printed rules. For me PDFs have a place but to learn and read a system, very little beats a physical book.
My copy of the physical rules showed up yesterday and I wanted to share my initial thoughts of the book itself and in the coming weeks maybe delve a little deeper into my thoughts on the system itself since it is what the Expanse is based upon.

So first up is the volume itself. Looks good, nice cover, hardback edition of the rules. Nothing to complain about here, a solid first impression of the book.

Not ideal but not a deal breaker for me. One of the hazards of ordering on-line. I will note the game was shipped from Alliance Distributors, not from Green Ronin itself.
It's possible I could launch a complaint and maybe even get a new book, but this one works and the damage is so minor to me that pursuing that line is a waste of my time.


Art wise I like it but don't love it. I love some of it, but not all of it. They do list twelve interior artists so it's possible I just like some of their skills more than others. I believe this is simply a personal preference. It is well executed and in full color. Nothing to complain about.

This page is detailing character advancement over the course of the game based on these three styles of play, but there are also entries on how damage is applied etc.
To better understand my opinions of the book I have summarized it over a few metrics, scored out of 5.
- First impression: 85%. Good solid book.
- Book quality: 85%. High quality paper, good cover. I am not 100% convinced of the binding.
- Organization: 90%. I like how it is organized. It seems clear. It has an index.
- Art: 80% The art is good, but for me, not mind blowing.